In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
Distributed systems are hard to build, profile, debug, and test. Monitoring a distributed system – to detect and analyze bugs, test for regressions, identify fault-tolerance pr...
This article describes the software architecture of an autonomous, interactive tour-guide robot. It presents a modular, distributed software architecture, which integrates localiz...
Wolfram Burgard, Armin B. Cremers, Dieter Fox, Dir...
This paper presents the underlying methodology of Cosmos, an interactive approach for hardware software co-design capable of handling multiprocessor systems and distributed archit...
The increased use of electronic service has invented a new term Service-Oriented Architecture. In a typical distributed environment consisting of many independent devices and servi...