This talk discusses how to strike a good balance between making the user an active co-constructor of system functionality versus making a too strong, interpretative design that do...
The landscape of interactive technology design and evaluation is expanding. In the past, usability and task efficiency were the main focus for research in human computer interacti...
The development of a device that enables haptic foot interaction for communication over a network is presented. Considering the physical properties of feet we demonstrate that fee...
This paper reports on the evaluation of a digitallyaugmented exhibition on the history of modern media. We discuss visitors’ interaction with installations and corresponding int...
Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on `tangible interaction', denoting systems that rely on e...