This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Although some guidelines (e.g., based on architectural principles) have been proposed for designing Virtual Environments (VEs), several usability problems can be identified only b...
Many authors in the field of 3D human computer interaction have described the advantages of 3D user interfaces: Intuitive metaphors from daily life, immersive workspaces, virtual ...
This paper presents ongoing research on human-computer interaction in virtual environments using voice recognition systems. The paper starts describing voice recognition technologi...
In this paper, we describe the effects of shadow representation of virtual objects in Augmented Reality. Optical consistency is important in order to create realistic augmented re...