This paper describes a comprehensive approach to extract a common feature set from the image sequences. We use simple features which are easily extracted from a 3D wireframe model ...
Zahid Riaz, Christoph Mayer, Michael Beetz, Bernd ...
Human movements include limb gestures and postural attitude. Although many computer animation researchers have studied these classes of movements, procedurally generated movements...
Diane M. Chi, Monica Costa, Liwei Zhao, Norman I. ...
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Abstract. We present a completely autonomous algorithm for the real-time creation of a moving subject’s kinematic model from optical motion capture data and with no a priori info...