In this paper we study stochastic dynamic games with many players that are relevant for a wide range of social, economic, and engineering applications. The standard solution conce...
Sachin Adlakha, Ramesh Johari, Gabriel Y. Weintrau...
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
The interaction history of a document can be modelled as a tree of command objects. This model does not only support recovery (undo/redo), but is also suitable for cooperation betw...
We address the problem of designing distributed algorithms for large scale networks that are robust to Byzantine faults. We consider a message passing, full information model: the ...
Valerie King, Steven Lonargan, Jared Saia, Amitabh...
re connector is an abstraction capturing interactions among components. Apart from middleware independence, connectors provide additional services (e.g., adaptation, synchronizati...