The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Abstract: If the computational demands of an interactive graphics rendering application cannot be met by a single commodity Graphics Processing Unit (GPU), multiple graphics accele...
Ross Brennan, Michael Manzke, Keith O'Conor, John ...
This paper proposes a virtual space project for the web which is capable of 'containing' virtual buildings or representations of real buildings (through computer renderi...
The evolution of deep submicron technologies allows the development of increasingly complex Systems on a Chip (SoC). However, this evolution is rendering less viable some well-est...
Julian J. H. Pontes, Matheus T. Moreira, Rafael So...
The benefits of including virtual humans into cultural heritage reconstructions are twofold: the realism of architectural models is increased by populating them; and, as well, it...
Pablo de Heras Ciechomski, Branislav Ulicny, Rache...