Sciweavers

295 search results - page 34 / 59
» The rendering architecture of the DN10000VS
Sort
View
VMV
2004
185views Visualization» more  VMV 2004»
13 years 11 months ago
Convexification of Unstructured Grids
Unstructured tetrahedral grids are a common data representation of three-dimensional scalar fields. For convex unstructured meshes efficient rendering methods are known. For conca...
Stefan Röttger, Stefan Guthe, Andreas Schiebe...
ICCV
2007
IEEE
14 years 11 months ago
Real-Time Visibility-Based Fusion of Depth Maps
We present a viewpoint-based approach for the quick fusion of multiple stereo depth maps. Our method selects depth estimates for each pixel that minimize violations of visibility ...
Paul Merrell, Amir Akbarzadeh, Liang Wang, Philipp...
RT
2001
Springer
14 years 2 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
AINA
2004
IEEE
14 years 1 months ago
Can Streaming Of Stored Playback Video Be Supported On Peer to Peer Infrastructure?
Streaming live video over peers in the Internet is gaining popularity since it has the advantage of reducing the load on the server and enable the server to perform other speciali...
K. Kalapriya, S. K. Nandy, K. Venkatesh Babu
IJVR
2007
202views more  IJVR 2007»
13 years 9 months ago
Full Solid Angle Panoramic Viewing by Depth Image Warping on Field Programmable Gate Array
—To construct 3D virtual scenes from two-dimensional images with depth information, image warping techniques could be used. In this paper, a novel approach of cylindrical depth i...
Xiaoying Li, Baoquan Liu, Enhua Wu