A frameless display is a display with no perceptible boundaries; it appears to be embodied in the physical world. Frameless displays are created by projecting visual elements on a ...
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Software agents "living" and acting in a real world software environment, such as an operating system, a network, or a database system, can carry out many tasks for huma...