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» The role of game theory in human computation systems
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ATAL
2009
Springer
14 years 2 months ago
Multiagent reinforcement learning: algorithm converging to Nash equilibrium in general-sum discounted stochastic games
This paper introduces a multiagent reinforcement learning algorithm that converges with a given accuracy to stationary Nash equilibria in general-sum discounted stochastic games. ...
Natalia Akchurina
ICRA
2010
IEEE
147views Robotics» more  ICRA 2010»
13 years 6 months ago
Learning physically-instantiated game play through visual observation
Abstract— We present an integrated vision and robotic system that plays, and learns to play, simple physically-instantiated board games that are variants of TIC TAC TOE and HEXAP...
Andrei Barbu, Siddharth Narayanaswamy, Jeffrey Mar...
TIDSE
2004
Springer
14 years 1 months ago
Transferring Game Mastering Laws to Interactive Digital Storytelling
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
Federico Peinado, Pablo Gervás
DEBS
2007
ACM
13 years 12 months ago
Towards a theory of events
Event-driven systems are used in a wide range of applications such as responding to missile attacks, interdicting potential terrorists, exploiting arbitrage opportunities and resp...
K. Mani Chandy, Michel Charpentier, Agostino Cappo...
STORYTELLING
2007
Springer
14 years 2 months ago
Automatic Direction of Interactive Storytelling: Formalizing the Game Master Paradigm
Abstract. During the fast evolution of automatic direction of Interactive Digital Storytelling many description of similar ideas have appeared in the academic literature. System ar...
Federico Peinado, Pablo Gervás