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WINE
2009
Springer
184views Economy» more  WINE 2009»
14 years 2 months ago
Competitive Routing over Time
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
Martin Hoefer, Vahab S. Mirrokni, Heiko Rögli...
ICRA
2003
IEEE
167views Robotics» more  ICRA 2003»
14 years 1 months ago
Local exploration: online algorithms and a probabilistic framework
— Mapping an environment with an imaging sensor becomes very challenging if the environment to be mapped is unknown and has to be explored. Exploration involves the planning of v...
Volkan Isler, Sampath Kannan, Kostas Daniilidis
WEA
2010
Springer
281views Algorithms» more  WEA 2010»
14 years 1 months ago
Distributed Time-Dependent Contraction Hierarchies
Server based route planning in road networks is now powerful enough to find quickest paths in a matter of milliseconds, even if detailed information on time-dependent travel times...
Tim Kieritz, Dennis Luxen, Peter Sanders, Christia...
KI
1999
Springer
14 years 5 days ago
Agents in Traffic Modelling - From Reactive to Social Behaviour
In modern societies the demand for mobility is increasing daily. Hence, one challenge to researchers dealing with traffic and transportation is to find efficient ways to model and ...
Ana L. C. Bazzan, Joachim Wahle, Franziska Klü...
CDC
2010
IEEE
135views Control Systems» more  CDC 2010»
13 years 2 months ago
Synchronous rendezvous of very-low-range wireless agents
In this paper, we address the problem of temporal synchronization of a team of mobile agents on a set of rendezvous points defined by the nodes of a bipartite network. In particula...
Michael M. Zavlanos