This paper presents the design of an interaction environment for fostering social interactions in electronic marketplaces. The environment incorporates a novel, spatially-organize...
In the context of a larger project dealing with kansei analysis of movement, we present a basic method for applying real-time filters to human motion capture data in order to modi...
Though social network site use is often treated as a monolithic activity, in which all time is equally “social” and its impact the same for all users, we examine how Facebook ...
Designers generally agree that understanding the context of use is important in designing products. However, technologically advanced products such as personal robots engender com...
regarding Social Intelligence Design in an abstraction and device called the SoftBridge. The SoftBridge allows communication to flow from endpoints through adapters, getting conver...