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» The user experience: designs and adaptations
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AH
2004
Springer
14 years 1 months ago
Time-Based Extensions to Adaptation Techniques
Abstract. In this paper we present an approach to time-based adaptation in adaptive hypermedia systems. Time is used as a part of the context (or environment) model. We have propos...
Mária Bieliková, Rastislav Habala
ACMACE
2009
ACM
14 years 2 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
APWEB
2006
Springer
13 years 11 months ago
HVEM Grid: Experiences in Constructing an Electron Microscopy Grid
This paper proposes HVEM-Grid, which is the cornerstone for tele-instrumentation infrastructure. The proposed architecture is mainly oriented for people whose primary work is to ge...
Hyuck Han, Hyungsoo Jung, Heon Young Yeom, Hee S. ...
JAIR
2002
99views more  JAIR 2002»
13 years 7 months ago
Optimizing Dialogue Management with Reinforcement Learning: Experiments with the NJFun System
Designing the dialogue policy of a spoken dialogue system involves many nontrivial choices. This paper presents a reinforcement learning approach for automatically optimizing a di...
Satinder P. Singh, Diane J. Litman, Michael J. Kea...
ERLANG
2003
ACM
14 years 1 months ago
ARMISTICE: an experience developing management software with Erlang
In this paper, some experiences of using the concurrent functional language Erlang to implement a classical vertical application, a risk management information system, are present...
David Cabrero, Carlos Abalde, Carlos Varela, Laura...