We describe a very large scale distributed robotic system, involving a team of over 100 robots, that has been successfully deployed in large, unknown indoor environments, over ext...
Current consumer electronics devices do not interoperate and are hard to use. Devices use proprietary, device-specific and inflexible protocols. Resources across device classes, s...
Abstract. Determining physical location of indoor objects is one of the key issues in ubiquitous computing. Although there are many proposals to provide physical location tracking,...
Keeping students alert and responsive during lectures is a challenge even for experienced teachers in small group settings. Research has shown the importance of student participat...
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...