This paper proposes an emotion model for life-like agents with emotions and motivations. This model consists of reactive and deliberative mechanisms. The former generates low-leve...
Mobile usage patterns often entail high and fluctuating levels of difficulty as well as dual tasking. One major theme explored in this research is whether a flexible multimodal in...
Sharon L. Oviatt, Rachel Coulston, Rebecca Lunsfor...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
In this paper we ask to what extent collective cognition can be supported and sustained in classroom practices. One major challenge for learning in technology-rich, collaborative ...
We study learning scenarios in which multiple learners are involved and “nature” imposes some constraints that force the predictions of these learners to behave coherently. Thi...