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» Theory and Evaluation of Human Robot Interactions
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ACMACE
2009
ACM
13 years 11 months ago
Interactive fitness game for public places
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Ekaterina Kurdyukova, Matthias Rehm
CHI
2004
ACM
14 years 8 months ago
Designing interfaces that influence group processes
The goal of this research is to build and evaluate collaborative tools that persuade behavior change over a group of individuals. Preliminary work in this area is presented and fu...
Joan Morris DiMicco
IE
2007
13 years 9 months ago
An evaluation framework for videogame based tasking of remote vehicles
Unmanned vehicles (UV’s) are increasingly being employed in civil and military domains often for operations in dangerous environments. Typically these vehicles require some leve...
Adam J. Hassell, Philip Smith, David Stratton
IJRR
2010
110views more  IJRR 2010»
13 years 6 months ago
Design and Control of a Bio-inspired Human-friendly Robot
The increasing demand for physical interaction between humans and robots has led to the development of robots that guarantee safe behavior when human contact occurs. However, atta...
Dongjun Shin, Irene Sardellitti, Yong-Lae Park, Ou...
HRI
2011
ACM
12 years 11 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...