We propose a mesh-based surface tracking method for fluid animation that both preserves fine surface details and robustly adjusts the topology of the surface in the presence of ...
Chris Wojtan, Nils Thürey, Markus Gross, Greg Tur...
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
The paper is concerned with how neo-Lockean accounts of personal identity should respond to the challenge of animalist accounts. Neo-Lockean accounts that hold that persons can cha...
It has been technically challenging to effectively model and simulate elastic deformation of spline-based, thin-shell objects of complicated topology. This is primarily because tra...
In this paper, we describe a technique to animate volumes using a volumetric skeleton. The skeleton is computed from the actual volume, based on a reversible thinning procedure us...
Nikhil Gagvani, Deepak R. Kenchammana-Hosekote, De...