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» Three Faces of Human-Computer Interaction
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HRI
2006
ACM
14 years 4 months ago
The art of designing robot faces: dimensions for human-robot interaction
As robots enter everyday life and start to interact with ordinary people the question of their appearance becomes increasingly important. A user’s perception of a robot can be s...
Mike Blow, Kerstin Dautenhahn, Andrew Appleby, Chr...
CHI
2006
ACM
14 years 11 months ago
Emoticons convey emotions without cognition of faces: an fMRI study
In this paper, we describe the brain activities that are associated with emoticons by using functional MRI (fMRI). In communication over a computer network, we use faces such as c...
Masahide Yuasa, Keiichi Saito, Naoki Mukawa
OZCHI
2006
ACM
14 years 4 months ago
A table tennis game for three players
Table tennis is a game that can provide healthy exercise and is also a social pastime for players of all ages across the world. However, players have to be collocated to play, and...
Florian Mueller, Martin R. Gibbs
ISMAR
2005
IEEE
14 years 4 months ago
Face to Face Collaborative AR on Mobile Phones
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can also be used to support face to face collaborative AR gaming. We have created a c...
Anders Henrysson, Mark Billinghurst, Mark Ollila
IV
2008
IEEE
136views Visualization» more  IV 2008»
14 years 5 months ago
Visual Presentation Challenges for Mobile Spatial Applications: Three Case Studies
Using mobile devices for exploring and interacting with the user’s physical environment is among the most promising candidates for commercially successful future telecommunicati...
Peter Fröhlich, Matthias Baldauf, Peter Reich...