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VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 5 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
142
Voted
VIS
2009
IEEE
246views Visualization» more  VIS 2009»
16 years 5 months ago
Supercubes: A High-Level Primitive for Diamond Hierarchies
Abstract-- Volumetric datasets are often modeled using a multiresolution approach based on a nested decomposition of the domain into a polyhedral mesh. Nested tetrahedral meshes ge...
Kenneth Weiss, Leila De Floriani
GIS
2008
ACM
16 years 5 months ago
The multi-rule partial sequenced route query
Trip planning search (TPS) represents an important class of queries in Geographic Information Systems (GIS). In many real-world applications, TPS requests are issued with a number...
Haiquan Chen, Wei-Shinn Ku, Min-Te Sun, Roger Zimm...
120
Voted
DAC
2009
ACM
16 years 5 months ago
ILP-based pin-count aware design methodology for microfluidic biochips
Digital microfluidic biochips have emerged as a popular alternative for laboratory experiments. To make the biochip feasible for practical applications, pin-count reduction is a k...
Cliff Chiung-Yu Lin, Yao-Wen Chang
124
Voted
DAC
2007
ACM
16 years 5 months ago
RQL: Global Placement via Relaxed Quadratic Spreading and Linearization
This paper describes a simple and effective quadratic placement algorithm called RQL. We show that a good quadratic placement, followed by local wirelength-driven spreading can pr...
Natarajan Viswanathan, Gi-Joon Nam, Charles J. Alp...