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IJRR
2008
107views more  IJRR 2008»
13 years 10 months ago
Caging Polygons with Two and Three Fingers
: We present algorithms for computing all placements of two and three fingers that cage a given polygonal object with n edges in the plane. A polygon is caged when it is impossible...
Mostafa Vahedi, A. Frank van der Stappen
JGTOOLS
2006
199views more  JGTOOLS 2006»
13 years 10 months ago
Fast Approximation of High-Order Voronoi Diagrams and Distance Transforms on the GPU
We present a graphics hardware implementation of the tangent-plane algorithm for computing the kth-order Voronoi diagram of a set of point sites in image space. Correct and effici...
Ian Fischer, Craig Gotsman
PAMI
2008
185views more  PAMI 2008»
13 years 10 months ago
Three-View Multibody Structure from Motion
We propose a geometric approach to 3D motion segmentation from point correspondences in three perspective views. We demonstrate that after applying a polynomial embedding to the po...
René Vidal, Richard Hartley
ALGORITHMICA
2005
110views more  ALGORITHMICA 2005»
13 years 10 months ago
Geographic Quorum System Approximations
Quorum systems are a mechanism for obtaining fault-tolerance and efficient distributed systems. We consider geographic quorum systems; a geographic quorum system is a partition of...
Paz Carmi, Shlomi Dolev, Sariel Har-Peled, Matthew...
TROB
2008
169views more  TROB 2008»
13 years 10 months ago
Visual Servoing Based on Structure From Controlled Motion or on Robust Statistics
Abstract--This paper focuses on the way to achieve accurate visual servoing tasks when the shape of the object being observed as well as the desired image are unknown. More precise...
Christophe Collewet, François Chaumette