: We present algorithms for computing all placements of two and three fingers that cage a given polygonal object with n edges in the plane. A polygon is caged when it is impossible...
We present a graphics hardware implementation of the tangent-plane algorithm for computing the kth-order Voronoi diagram of a set of point sites in image space. Correct and effici...
We propose a geometric approach to 3D motion segmentation from point correspondences in three perspective views. We demonstrate that after applying a polynomial embedding to the po...
Quorum systems are a mechanism for obtaining fault-tolerance and efficient distributed systems. We consider geographic quorum systems; a geographic quorum system is a partition of...
Abstract--This paper focuses on the way to achieve accurate visual servoing tasks when the shape of the object being observed as well as the desired image are unknown. More precise...