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» Time Management in The High Level Architecture
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DIGRA
2005
Springer
14 years 2 months ago
Playful Play with Games: Linking Level Editing to Learning in Art and Design
The title ‘Playful Play with Games’ refers to the possibility of creative involvement with games by altering their structure in a playful way. The focus of this paper is on mo...
Maia Engeli
HICSS
2011
IEEE
252views Biometrics» more  HICSS 2011»
13 years 11 days ago
Hitting the Wall: What to Do When High Performing Scrum Teams Overwhelm Operations and Infrastructure
All-at-once Scrum implementations require total commitment to change, high level management support and aggressive removal of impediments. Several company-wide implementations are...
Jeff Sutherland, Robert Frohman
ISVLSI
2006
IEEE
106views VLSI» more  ISVLSI 2006»
14 years 2 months ago
Self-Timed Thermally-Aware Circuits
Thermal management is becoming increasingly important in circuit designs with high power density. Circuits that overheat beyond specified operating conditions may suffer timing f...
David Fang, Filipp Akopyan, Rajit Manohar
DSN
2005
IEEE
14 years 2 months ago
Engineering Over-Clocking: Reliability-Performance Trade-Offs for High-Performance Register Files
Register files are in the critical path of most high-performance processors and their latency is one of the most important factors that limit their size. Our goal is to develop er...
Gokhan Memik, Masud H. Chowdhury, Arindam Mallik, ...
DEBU
2002
133views more  DEBU 2002»
13 years 8 months ago
SEAL - Tying Up Information Integration and Web Site Management by Ontologies
Community web sites exhibit two dominating properties: They often need to integrate many different information sources and they require an adequate web site management system. SEA...
Alexander Maedche, Steffen Staab, Rudi Studer, Yor...