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» To FRAME or not to FRAME in Probabilistic Texture Modelling
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AAAI
1998
13 years 9 months ago
Probabilistic Frame-Based Systems
Two of the most important threads of work in knowledge representation today are frame-based representation systems (FRS's) and Bayesian networks (BNs). FRS's provide an ...
Daphne Koller, Avi Pfeffer
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
14 years 3 days ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao
ICASSP
2010
IEEE
13 years 6 months ago
A hierarchical Bayesian model for frame representation
In many signal processing problems, it may be fruitful to represent the signal under study in a redundant linear decomposition called a frame. If a probabilistic approach is adopt...
Lotfi Chaâri, Jean-Christophe Pesquet, Jean-...
TIP
2008
269views more  TIP 2008»
13 years 7 months ago
An Example-Based Face Hallucination Method for Single-Frame, Low-Resolution Facial Images
This paper proposes a face hallucination method for the reconstruction of high-resolution facial images from single-frame, low-resolution facial images. The proposed method has bee...
Jeong-Seon Park, Seong-Whan Lee
COLING
2008
13 years 9 months ago
A Fully-Lexicalized Probabilistic Model for Japanese Zero Anaphora Resolution
This paper presents a probabilistic model for Japanese zero anaphora resolution. First, this model recognizes discourse entities and links all mentions to them. Zero pronouns are ...
Ryohei Sasano, Daisuke Kawahara, Sadao Kurohashi