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GECCO
2004
Springer
14 years 26 days ago
Evolving a Roving Eye for Go
Go remains a challenge for artificial intelligence. Currently, most machine learning methods tackle Go by playing on a specific fixed board size, usually smaller than the standa...
Kenneth O. Stanley, Risto Miikkulainen
AGILEDC
2007
IEEE
14 years 1 months ago
Growing a Build Management System from Seed
This paper describes the authors’ experiences creating a full Build Management System from a simple Version Control System. We will explore how the XP values of simplicity, feed...
Narti Kitiyakara, Joseph Graves
SEMWEB
2010
Springer
13 years 2 months ago
Theoretical foundations and engineering tools for building ontologies as reference conceptual models
Abstract. Perhaps the most fundamental notion underlying the desiderata for a successful Semantic Web is Semantic Interoperability. In this context, ontologies have been more and m...
Giancarlo Guizzardi
ACMSE
2007
ACM
13 years 11 months ago
BehaviorSim: towards an educational tool for behavior-based agent
A major paradigm of modeling the decision making of autonomous agents is through behavior-based network models. The network consists of distributed behaviors that compete (or coop...
Pavel Lakhtanau, Xiaolin Hu, Fasheng Qiu
AIIDE
2008
13 years 9 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen