The growth of available entertainment information services, such as movies and CD listings, or travels and recreational activities, raises a need for personalization techniques for...
Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...
In this paper, we propose a new integration approach to simulate an Autonomous Virtual Agent's cognitive learning of a task for interactive Virtual Environment applications. O...
This report describes The Metasurface – a mapping interface supporting interactive design of two-to-many mappings through the placement and interpolation of parameter snapshots ...
In a multi-agent system, the organization determines the architecture of the whole system, and the way and policies for agent collaboration and interactions. Although this is a key...