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FDG
2009
ACM
14 years 1 days ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
CCGRID
2001
IEEE
13 years 11 months ago
Software Environments For Cluster-Based Display Systems
An inexpensive way to construct a scalable display wall system is to use a cluster of PCs with commodity graphics accelerators to drive an array of projectors. A challenge is to b...
Han Chen, Douglas W. Clark, Zhiyan Liu, Grant Wall...
NAR
2011
267views Computer Vision» more  NAR 2011»
13 years 1 months ago
EcoCyc: a comprehensive database of Escherichia coli biology
EcoCyc (http://EcoCyc.org) is a comprehensive model organism database for Escherichia coli K-12 MG1655. From the scientific literature, EcoCyc captures the functions of individual...
Ingrid M. Keseler, Julio Collado-Vides, Alberto Sa...
SIGGRAPH
1996
ACM
13 years 11 months ago
Interactive Multiresolution Surface Viewing
Multiresolution analysis has been proposed as a basic tool supporting compression, progressive transmission, and level-of-detail control of complex meshes in a unified and theoret...
Andrew Certain, Jovan Popovic, Tony DeRose, Tom Du...
OTM
2007
Springer
14 years 1 months ago
Reduction Transformations in ORM
Abstract: This paper proposes extensions to the Object-Role Modeling approach to support schema transformations that eliminate unneeded columns that may arise from standard relatio...
Terry A. Halpin, Andy Carver, Kevin M. Owen