Crowd simulation is a complex and challenging domain. Crowds demonstrate many complex behaviours and are consequently difficult to model for realistic simulation systems. Analyzing...
Eye finding is the first step toward building a machine that can recognize social cues, like eye contact and gaze direction, in a natural context. In this paper, we present a real...
Recommender systems have been widely advocated as a way of coping with the problem of information overload for knowledge workers. Given this, multiple recommendation methods have ...
In this paper, we try to demonstrate the capability of a very simple architecture to learn to recognize and reproduce facial expressions without the innate capability to recognize ...
Collaborative Filtering based on similarity suffers from a variety of problems such as sparsity and scalability. In this paper, we propose an ontological model of trust between us...
Alireza Zarghami, Soude Fazeli, Nima Dokoohaki, Mi...