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» Topological Morphing Using Reeb Graphs
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SCA
2007
14 years 6 days ago
Harmonic skeleton for realistic character animation
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
Grégoire Aujay, Franck Hétroy, Franc...
MM
2006
ACM
119views Multimedia» more  MM 2006»
14 years 3 months ago
Model generation for video-based object recognition
This paper presents a novel approach to object recognition involving a sparse 2D model and matching using video. The model is generated on the basis of geometry and image measurab...
Humera Noor, Shahid H. Mirza, Yaser Sheikh, Amit J...
ICCV
2007
IEEE
14 years 11 months ago
A Symmetry-Based Generative Model for Shape
We propose a novel generative language for shape that is based on the shock graph: given a shock graph topology, we explore constraints on the geometry and dynamics of the shock g...
Nhon H. Trinh, Benjamin B. Kimia
VISUALIZATION
2005
IEEE
14 years 3 months ago
Topology-driven Surface Mappings with Robust Feature Alignment
Topological concepts and techniques have been broadly applied in computer graphics and geometric modeling. However, the homotopy type of a mapping between two surfaces has not bee...
Christopher Carner, Miao Jin, Xianfeng Gu, Hong Qi...
CGA
2000
13 years 9 months ago
Metamorphosis of Arbitrary Triangular Meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimensional objects is one of...
Takashi Kanai, Hiromasa Suzuki, Fumihiko Kimura