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MHCI
2009
Springer
14 years 5 months ago
Contextual push-to-talk: a new technique for reducing voice dialog duration
We present a technique in which physical controls have both normal and voice-enabled activation styles. In the case of the latter, knowledge of which physical control was activate...
Garrett Weinberg
ICMCS
2007
IEEE
133views Multimedia» more  ICMCS 2007»
14 years 4 months ago
Featured Wand for 3D Interaction
Our featured wand, automatically tracked by video cameras, provides an inexpensive and natural way for users to input 3D data or interact with devices such as large displays. The ...
Feng Guo, Don Kimber, Eleanor G. Rieffel
ICRA
2007
IEEE
192views Robotics» more  ICRA 2007»
14 years 4 months ago
Control Architecture for Robot Cells to Enable Plug'n'Produce
- This paper deals with the concept of a control architecture for robot cells that enables Plug’n’Produce according to Plug’n’Play in the office world. To achieve this, a s...
Martin Naumann, Kai Wegener, Rolf Dieter Schraft
ACSC
2005
IEEE
14 years 4 months ago
Real-time Monocular Tracking of View Frustum for Large Screen Human-Computer Interaction
This paper introduces a novel approach towards direct interaction with large display systems. Monocular computer vision is utilised to avoid restraints imposed by input devices. T...
Kelvin Cheng, Masahiro Takatsuka
NIME
2004
Springer
95views Music» more  NIME 2004»
14 years 3 months ago
Don't Just Play it, Grow it! : Breeding Sound Synthesis and Performance Mappings
This paper describes the use of evolutionary and artificial life techniques in sound design and the development of performance mapping to facilitate the real-time manipulation of ...
James Mandelis, Phil Husbands