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UIST
2006
ACM
14 years 4 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
INTETAIN
2005
Springer
14 years 3 months ago
COMPASS2008: The Smart Dining Service
The Compass20083 project is a sino-german cooperation, aiming at integrating advanced information technologies to create a hightech information system that helps visitors to access...
Ilhan Aslan, Feiyu Xu, Jörg Steffen, Hans Usz...
INFOVIS
2003
IEEE
14 years 3 months ago
Between Aesthetics and Utility: Designing Ambient Information Visualizations
Unlike traditional information visualization, ambient information visualizations reside in the environment of the user rather than on the screen of a desktop computer. Currently, ...
Tobias Skog, Sara Ljungblad, Lars Erik Holmquist
ETRA
2008
ACM
130views Biometrics» more  ETRA 2008»
13 years 12 months ago
Longitudinal evaluation of discrete consecutive gaze gestures for text entry
Eye-typing performance results are reported from controlled studies comparing an on-screen keyboard and EyeWrite, a new on-screen gestural input alternative. Results from the firs...
Jacob O. Wobbrock, James Rubinstein, Michael W. Sa...
CIE
2007
Springer
13 years 10 months ago
Multimodal multiplayer tabletop gaming
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...