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» Toward Acceleration of RSA Using 3D Graphics Hardware
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CASES
2010
ACM
13 years 5 months ago
Resource recycling: putting idle resources to work on a composable accelerator
Mobile computing platforms in the form of smart phones, netbooks, and personal digital assistants have become an integral part of our everyday lives. Moving ahead to the future, m...
Yongjun Park, Hyunchul Park, Scott A. Mahlke, Sukj...
MS
2003
13 years 8 months ago
PanoVi: A Multi-Camera Panoramic Movie System by using Client-Side Image Mosaicking
: - In this paper, we introduce a new panoramic movie system that can capture and play 360◦ viewing angle. The system captures surround movie by using four wide-angle video camer...
Munehiro Doi, Tsuyoshi Yamamoto
CAPTECH
1998
Springer
13 years 11 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
VMV
2004
208views Visualization» more  VMV 2004»
13 years 8 months ago
Fourier Volume Rendering on the GPU Using a Split-Stream-FFT
The Fourier volume rendering technique operates in the frequency domain and creates line integral projections of a 3D scalar field. These projections can be efficiently generated ...
Thomas Jansen, Bartosz von Rymon-Lipinski, Nils Ha...
MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
14 years 1 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...