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EUROGRAPHICS
2010
Eurographics
14 years 5 months ago
Mesh Decomposition with Cross-Boundary Brushes
We present a new intuitive UI, which we call cross-boundary brushes, for interactive mesh decomposition. The user roughly draws one or more strokes across a desired cut and our sy...
Youyi Zheng and Chiew-Lan Tai
WCE
2007
13 years 9 months ago
An Approach on Micro-Cutting (Deburring) Process
— This paper presents an mathematical model that establishes the relation between the relevant cutting process parameters and surface quality, cutting forces and rate removal, in...
Catalin G. Dumitras
VLUDS
2010
187views Visualization» more  VLUDS 2010»
13 years 2 months ago
Survey on Benchmarks for a GPU Based Multi Camera Stereo Matching Algorithm
Stereo matching algorithms and multi camera reconstruction algorithms are usually compared using benchmarks. These benchmarks compare the quality of the resulting depth map or rec...
Klaus Denker, Georg Umlauf
CGF
2008
108views more  CGF 2008»
13 years 8 months ago
Robust and Efficient Wave Simulations on Deforming Meshes
The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, th...
Roland Angst, Nils Thürey, Mario Botsch, Mark...
TVCG
2011
188views more  TVCG 2011»
13 years 2 months ago
Data-Parallel Octrees for Surface Reconstruction
—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
Kun Zhou, Minmin Gong, Xin Huang, Baining Guo