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» Toward Quality-Driven Development of 3D Computer Games
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ASPDAC
2004
ACM
169views Hardware» more  ASPDAC 2004»
14 years 1 months ago
Design of real-time VGA 3-D image sensor using mixed-signal techniques
— We have developed the first real-time 3-D image sensor with VGA pixel resolution using mixed-signal techniques to achieve high-speed and high-accuracy range calculation based ...
Yusuke Oike, Makoto Ikeda, Kunihiro Asada
ICCHP
2004
Springer
14 years 1 months ago
Minus-Two: Multimedia, Sound Spatialization and 3D Representation for Cognitively Impaired Children
: Multimedia and Hypermedia technologies can be successfully used in education and rehabilitation for cognitively disabled persons. In particular, storytelling has always proved su...
Thimoty Barbieri, Antonio Bianchi, Licia Sbattella
FGR
2008
IEEE
232views Biometrics» more  FGR 2008»
14 years 2 months ago
3D face recognition from multiple images: A shape-from-motion approach
In this article we explore the use of methodologies for 3D reconstruction from multiple images to recognize faces. We try to devise a strategy to tackle the problem of recognizing...
Manuel Marques, João Costeira
BMCBI
2007
116views more  BMCBI 2007»
13 years 7 months ago
Clustering protein environments for function prediction: finding PROSITE motifs in 3D
Background: Structural genomics initiatives are producing increasing numbers of threedimensional (3D) structures for which there is little functional information. Structure-based ...
Sungroh Yoon, Jessica C. Ebert, Eui-Young Chung, G...
ICCS
2004
Springer
14 years 1 months ago
A Framework for Online Inversion-Based 3D Site Characterization
Our goal is to develop the capability for characterizing the three-dimensional geological structure and mechanical properties of individual sites and complete basins in earthquake-...
Volkan Akcelik, Jacobo Bielak, George Biros, Ioann...