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» Toward a Theory of Behavioral Operations
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WSC
2004
15 years 7 months ago
Applying a Cognitive Architecture to Control of Virtual Non-Player Characters
CHI Systems, under contract to the U. S. Army Research Institute, is developing an immersive training system, called Virtual Environment Cultural Training for Operational Readines...
Chris McCollum, Charles Barba, Thomas Santarelli, ...
ANSOFT
2002
126views more  ANSOFT 2002»
15 years 5 months ago
The Real-Time Process Algebra (RTPA)
Abstract. The real-time process algebra (RTPA) is a set of new mathematical notations for formally describing system architectures, and static and dynamic behaviors. It is recogniz...
Yingxu Wang
POPL
2010
ACM
16 years 3 months ago
Monads in Action
In functional programming, monadic characterizations of computational effects are normally understood denotationally: they describe how an effectful program can be systematically ...
Andrzej Filinski
DATE
2007
IEEE
124views Hardware» more  DATE 2007»
16 years 5 days ago
Worst-case design and margin for embedded SRAM
An important aspect of Design for Yield for embedded SRAM is identifying the expected worst case behavior in order to guarantee that sufficient design margin is present. Previousl...
Robert C. Aitken, Sachin Idgunji
SIGCOMM
1994
ACM
15 years 10 months ago
Making Greed Work in Networks: A Game-Theoretic Analysis of Switch Service Disciplines
This paper discusses congestion control from a game-theoretic perspective. There are two basic premises: (1) users are assumed to be independent and sel sh, and (2) central admini...
Scott Shenker