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TEDU
2011
163views Education» more  TEDU 2011»
13 years 3 months ago
Tangible Interfaces to Digital Connections, Centralized versus Decentralized
In the era of distributed digital media, technology is moving to the background and interoperability between devices increases. The handles for users to explore, make and break con...
Matthijs Kwak, Gerrit Niezen, Bram van der Vlist, ...
RAS
2006
199views more  RAS 2006»
13 years 8 months ago
Cooperative hole avoidance in a swarm-bot
In this paper, we study coordinated motion in a swarm robotic system, called a swarm-bot. A swarm-bot is a self-assembling and self-organising artifact, composed of a swarm of s-b...
Vito Trianni, Stefano Nolfi, Marco Dorigo
CONCUR
2003
Springer
14 years 1 months ago
Synthesis of Distributed Algorithms Using Asynchronous Automata
Abstract. We apply the theory of asynchronous automata to the synthesis problem of closed distributed systems. We use safe asynchronous automata as implementation model, and charac...
Alin Stefanescu, Javier Esparza, Anca Muscholl
GI
2004
Springer
14 years 1 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
DGCI
2003
Springer
14 years 1 months ago
Shape Preserving Digitization of Ideal and Blurred Binary Images
In order to make image analysis methods more reliable it is important to analyse to what extend shape information is preserved during image digitization. Most existing approaches t...
Ullrich Köthe, Peer Stelldinger