When modelling complex interactive systems, traditional interactor-based approaches suffer from lack of expressiveness regarding the composition of the different interactors pre...
In this paper we present an approach for creating user infrom abstract representations for the automotive domain. The approach is based on transformations between different user ...
Guido M. de Melo, Frank Honold, Michael Weber, Mar...
Though there is a multitude of software modeling tools available, the handling of diagrams, which are an essential way of representation, is still difficult. To overcome these pr...
There is a growing interest in producing story based game experiences that do not follow fixed scripts predefined by the author, but change the experience based on actions perfo...
Sensor-based statistical models promise to support a variety of advances in human-computer interaction, but building applications that use them is currently difficult and potentia...