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» Toward interactive training and evaluation
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IROS
2006
IEEE
100views Robotics» more  IROS 2006»
14 years 3 months ago
Toward Interactive Reaching in Static Environments for Humanoid Robots
— Reaching is a critical task for humanoid robots, requiring the application of state-of-the-art algorithms for motion planning and inverse kinematics. Practical algorithms for s...
Evan Drumwright, Victor Ng-Thow-Hing
ACMIDC
2010
14 years 1 months ago
Teaching social competence: in search of design patterns
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
IRI
2007
IEEE
14 years 4 months ago
Automated Multimedia Systems Training Using Association Rule Mining
User feedback is widely deployed in recent multimedia research to refine retrieval performance. However, most of the existing online learning algorithms handle interactions of a s...
Na Zhao, Shu-Ching Chen, Stuart Harvey Rubin
GECCO
2003
Springer
114views Optimization» more  GECCO 2003»
14 years 3 months ago
Learning the Ideal Evaluation Function
Abstract. Designing an adequate fitness function requiressubstantial knowledge of a problem and of features that indicate progress towards a solution. Coevolution takes the human ...
Edwin D. de Jong, Jordan B. Pollack
AAAI
1998
13 years 11 months ago
Bayesian Network Models for Generation of Crisis Management Training Scenarios
We present a noisy-OR Bayesian network model for simulation-based training, and an efficient search-based algorithm for automatic synthesis of plausible training scenarios from co...
Eugene Grois, William H. Hsu, Mikhail Voloshin, Da...