Philosophy, artificial intelligence and cognitive science have long been dominated by the presupposition that intelligence is fundamentally individual. Recent work in cognitive sci...
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
In familiar design domains, expert designers are able to quickly focus on “good designs”, based on constraints they have learned while exploring the design space. This ability ...
Automatically determining facial similarity is a difficult and open question in computer vision. The problem is complicated both because it is unclear what facial features humans ...
Swing That Thing… is a practice-based doctoral research project that examines how technology in on and around the body might be used to poeticise experience. Outcomes include a ...