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CGI
2001
IEEE
13 years 11 months ago
Polygonizing Non-Uniformly Distributed 3D Points by Advancing Mesh Frontiers
30 digitization devices produce very large sets of 3 0 points sampled from the suqaces of the objects being scanned. A mesh construction procedure needs to be:upplied to derive po...
Indriyati Atmosukarto, Luping Zhou, Wee Kheng Leow...
FASE
2008
Springer
13 years 9 months ago
Engineering Service Oriented Applications: From StPowla Processes to SRML Models
Service Oriented Computing is a paradigm for developing software systems as the composition of a number of services. Services are loosely coupled entities, can be dynamically publi...
Laura Bocchi, Stephen Gorton, Stephan Reiff-Margan...
CAINE
2006
13 years 9 months ago
A novel parallel hardware and software solution for a large-scale biologically realistic cortical simulation
This research addresses a major gap in our conceptual understanding of synaptic and brain-like network dynamics. Over the course of several years we have designed and implemented ...
Frederick C. Harris Jr., Mark C. Ballew, Jason Bau...
WSCG
2003
209views more  WSCG 2003»
13 years 9 months ago
3D Reconstruction of Sports Events for Digital TV
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
C. Malerczyk, K. Klein, Torsten Wiebesiek
CG
2010
Springer
13 years 8 months ago
An evaluation of descriptors for large-scale image retrieval from sketched feature lines
We address the problem of fast, large scale sketch-based image retrieval, searching in a database of over one million images. We show that current retrieval methods do not scale w...
Mathias Eitz, Kristian Hildebrand, Tamy Boubekeur,...