Bandwidth consumption in distributed real-time simulation, or networked real-time simulation, is a major problem as the number of participants and the sophistication of joint simu...
Abstract. Mobile payment normally occurs as a wireless transaction of monetary value and includes the initiation, authorization and the realization of the payment. Such transaction...
In our current connected wireless world, mobile devices are enabled to use various networking facilities. Although this enables mobile users to communicate any time and any place, ...
The domain of services for mobile communication terminals has long become a fast-moving target. Indeed, this domain has been affected by a continuous stream of technological advan...
Current eCommerce is still mainly characterized by the relatively straightforward trading of commodity goods. Nextgeneration efforts in worldwide information infrastructure, espec...