In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
In this paper we present an approach for creating user infrom abstract representations for the automotive domain. The approach is based on transformations between different user ...
Guido M. de Melo, Frank Honold, Michael Weber, Mar...
In this paper, we outline a system that supports the communication between passengers by transmitting speech (and maybe also video) of the communication partners back and forth. A...
Angela Mahr, Margarita Pentcheva, Christian A. M&u...
Robotic interfaces combined with virtual reality provide an unparalleled platform for cognition research. Using a combination of design strategy, trend analysis and the programmin...
Video and transcripts of two architectural design meetings are presented in an analysis of a specific design process. The focus of the analysis presented here is the social and c...