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ACMACE
2009
ACM
14 years 4 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
AUTOMOTIVEUI
2009
ACM
14 years 4 months ago
Towards a flexible UI model for automotive human-machine interaction
In this paper we present an approach for creating user infrom abstract representations for the automotive domain. The approach is based on transformations between different user ...
Guido M. de Melo, Frank Honold, Michael Weber, Mar...
AUTOMOTIVEUI
2009
ACM
14 years 4 months ago
Towards system-mediated car passenger communication
In this paper, we outline a system that supports the communication between passengers by transmitting speech (and maybe also video) of the communication partners back and forth. A...
Angela Mahr, Margarita Pentcheva, Christian A. M&u...
CANDC
2009
ACM
14 years 4 months ago
Towards the ultimate aesthetic experience
Robotic interfaces combined with virtual reality provide an unparalleled platform for cognition research. Using a combination of design strategy, trend analysis and the programmin...
Haakon Faste, Massimo Bergamasco
CANDC
2009
ACM
14 years 4 months ago
Situated design: toward an understanding of design through social creation and cultural cognition
Video and transcripts of two architectural design meetings are presented in an analysis of a specific design process. The focus of the analysis presented here is the social and c...
Christopher A. Le Dantec