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» Towards software-friendly networks
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CONEXT
2006
ACM
15 years 11 months ago
Understanding the behavior of TCP for real-time CBR workloads
In this paper, we examine the feasibility of sending real-time CBR workloads over TCP. This is motivated by the friendliness of NATs and firewalls towards TCP as opposed to UDP a...
Salman Baset, Eli Brosh, Vishal Misra, Dan Rubenst...
NOSSDAV
2005
Springer
15 years 11 months ago
Mitigating information exposure to cheaters in real-time strategy games
Cheating in on-line games is a prevalent problem for both game makers and players. The popular real-time strategy game genre is especially vulnerable to cheats, as it is frequentl...
Chris Chambers, Wu-chang Feng, Wu-chi Feng, Debanj...
HOTOS
2003
IEEE
15 years 11 months ago
Development Tools for Distributed Applications
The emergence of the global Internet has dramatically broadened and changed the computing landscape. In particular, much of the value in contemporary computing systems derives fro...
Mukesh Agrawal, Srinivasan Seshan
LCN
2003
IEEE
15 years 11 months ago
Development of QoS Signaling Protocols in the Internet
— QoS signaling protocol is one of the key components in Internet QoS architectures to establish, maintain, and remove reservation states in network nodes. This paper gives an ov...
Xiaoming Fu
NCA
2003
IEEE
15 years 11 months ago
Transparent Distributed Redirection of HTTP Requests
Replication in the World-Wide Web covers a wide range of techniques. Often, the redirection of a client browser towards a given replica of a Web page has to be explicit and is per...
Aline Baggio, Maarten van Steen