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» Tracking Complex Objects Using Graphical Object Models
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HT
2003
ACM
14 years 2 months ago
"Physical hypermedia": organising collections of mixed physical and digital material
This paper addresses the problem of organizing material in mixed digital and physical environments. It presents empirical examples of how people use collectional artefacts and org...
Kaj Grønbæk, Jannie Friis Kristensen,...
DAWAK
2004
Springer
14 years 2 months ago
Conceptual Design of XML Document Warehouses
EXtensible Markup Language (XML) has emerged as the dominant standard in describing and exchanging data among heterogeneous data sources. XML with its self-describing hierarchical ...
Vicky Nassis, Rajagopal Rajugan, Tharam S. Dillon,...
UIST
2006
ACM
14 years 2 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
ICCV
2007
IEEE
14 years 10 months ago
A Biologically Inspired System for Action Recognition
We present a biologically-motivated system for the recognition of actions from video sequences. The approach builds on recent work on object recognition based on hierarchical feed...
Hueihan Jhuang, Thomas Serre, Lior Wolf, Tomaso Po...
IAT
2008
IEEE
14 years 3 months ago
Competency-Based Intelligent Curriculum Sequencing: Comparing Two Evolutionary Approaches
The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Although semiautomatic to...
Luis de Marcos, Roberto Barchino, José-Javi...