We describe a method of representing human activities that allows a collection of motions to be queried without examples, using a simple and effective query language. Our approach...
To understand the evolution of software researchers have developed a plethora of tools to parse, model, and analyze the history of systems. Despite their usefulness, a common down...
Estimating the paths that moving objects can take through the fields of view of possibly non-overlapping cameras, also known as their activity topology, is an important step in t...
While the discipline of computing has evolved significantly in the past 30 years, Computer Science curricula have not as readily adapted to these changes. In response, we have rec...
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...