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GRAPHICSINTERFACE
2011
12 years 11 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
AUSAI
2004
Springer
14 years 28 days ago
A Stochastic Approach to Tracking Objects Across Multiple Cameras
This paper is about tracking people in real-time as they move through the non-overlapping fields of view of multiple video cameras. The paper builds upon existing methods for trac...
Anthony R. Dick, Michael J. Brooks
ICPR
2000
IEEE
13 years 12 months ago
Simultaneous Tracking of Head Poses in a Panoramic View
In this paper we present an approach to simultaneously estimate gaze directions of multiple people in the view of a panoramic camera. Human faces are located and tracked using a p...
Rainer Stiefelhagen, Jie Yang, Alex Waibel
ICRA
2010
IEEE
110views Robotics» more  ICRA 2010»
13 years 6 months ago
Person identification by integrating wearable sensors and tracking results from environmental sensors
— To provide personal and location-dependent services in public spaces such as shopping malls, it is important to be able to estimate the positions and identities of people in th...
Tetsushi Ikeda, Hiroshi Ishiguro, Dylan F. Glas, M...
ROMAN
2007
IEEE
100views Robotics» more  ROMAN 2007»
14 years 1 months ago
Human- and Situation-Aware People Following
— The paper presents an approach to intelligent, interactive people following for autonomous robots. The approach combines robust methods for simultaneous localization and mappin...
Hendrik Zender, Patric Jensfelt, Geert-Jan M. Krui...