The authors’ aim in this work is to develop an easy-to-use computer-human interaction (CHI) platform. In this paper, i-ball 2 (interactive/information ball 2) is introduced as a...
Augmented Reality has now progressed to the point where real-time applications are being considered and needed. At the same time it is important that synthetic elements are render...
The goal is to monitor multiple numerical streams, and determine which pairs are correlated with lags, as well as the value of each such lag. Lag correlations (and anticorrelation...
A novel technique for multi-scale smoothing of a free-form 3-D surface is presented. Complete triangulated models of 3-D objects are constructed (through fusion of range images) a...
We consider the problem of learning to rank relevant and novel documents so as to directly maximize a performance metric called Expected Global Utility (EGU), which has several de...