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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 2 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
VISUALIZATION
2005
IEEE
14 years 2 months ago
Fast and Reproducible Fiber Bundle Selection in DTI Visualization
Diffusion Tensor Imaging (DTI) is an MRI-based technique for quantifying water diffusion in living tissue. In the white matter of the brain, water diffuses more rapidly along the ...
Jorik Blaas, Charl P. Botha, Bart Peters, Frans Vo...
VISUALIZATION
2005
IEEE
14 years 2 months ago
A Handheld Flexible Display System
A new close range virtual reality system is introduced that allows intuitive and immersive user interaction with computer generated objects. A projector with a special spherical l...
Jonathan Konieczny, Clement Shimizu, Gary W. Meyer...
OOPSLA
2004
Springer
14 years 2 months ago
Modeling event driven applications with a specification language (MEDASL)
Radio Frequency Identification (RFID) technology provides the means to track any object, any time, anywhere with Electronic Product Codes (EPC). A major consequence of this techno...
Murali Kaundinya, Ali Syed
GRAPHICSINTERFACE
1996
13 years 10 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas