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PCM
2005
Springer
119views Multimedia» more  PCM 2005»
14 years 26 days ago
Haptic Interaction with Depth Video Media
Abstract. In this paper we propose a touch enabled video player system. A conventional video player only allows viewers to passively experience visual and audio media. In virtual e...
Jongeun Cha, Seung Man Kim, Ian Oakley, Jeha Ryu, ...
BMCBI
2007
134views more  BMCBI 2007»
13 years 7 months ago
Benchmarking natural-language parsers for biological applications using dependency graphs
Background: Interest is growing in the application of syntactic parsers to natural language processing problems in biology, but assessing their performance is difficult because di...
Andrew B. Clegg, Adrian J. Shepherd
IV
2002
IEEE
104views Visualization» more  IV 2002»
14 years 9 days ago
An Environment for Studying the Impact of Spatialising Sonified Graphs on Data Comprehension
We describe AudioCave, an environment for exploring the impact of spatialising sonified graphs on a set of numerical data comprehension tasks. Its design builds on findings regard...
Rameshsharma Ramloll, Stephen A. Brewster
ICCV
2011
IEEE
12 years 7 months ago
A String of Feature Graphs Model for Recognition of Complex Activities in Natural Videos
Videos usually consist of activities involving interactions between multiple actors, sometimes referred to as complex activities. Recognition of such activities requires modeling ...
Utkarsh Gaur, Yingying Zhu, Bi Song, Amit Roy-Chow...
ATAL
2010
Springer
13 years 8 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari