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SG
2007
Springer
14 years 4 months ago
Highly Realistic 3D Presentation Agents with Visual Attention Capability
This research proposes 3D graphical agents in the role of virtual presenters with a new type of functionality – the capability to process and respond to visual attention of users...
Arjen Hoekstra, Helmut Prendinger, Nikolaus Bee, D...
FGR
2006
IEEE
157views Biometrics» more  FGR 2006»
14 years 4 months ago
Evaluating Error Functions for Robust Active Appearance Models
Active appearance models (AAMs) are generative parametric models commonly used to track faces in video sequences. A limitation of AAMs is they are not robust to occlusion. A recen...
Barry-John Theobald, Iain Matthews, Simon Baker
ICDM
2006
IEEE
118views Data Mining» more  ICDM 2006»
14 years 4 months ago
GCA: A Coclustering Algorithm for Thalamo-Cortico-Thalamic Connectivity Analysis
The reciprocal connectivity between the cerebral cortex and the thalamus in a human brain is involved in consciousness and related to various brain disorders, thus, in-vivo analys...
Cui Lin, Shiyong Lu, Xuwei Liang, Jing Hua
ICRA
2006
IEEE
87views Robotics» more  ICRA 2006»
14 years 3 months ago
Fast Localization of Avalanche Victims using Sum of Gaussians
— The probability of finding alive a person buried by a snow avalanche decreases dramatically with time. The best chance for the victims is to carry an avalanche beacon or ARVA ...
Pedro Pinies, Juan D. Tardós
ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
14 years 3 months ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti