Even in the current computer age, there are still many important application areas, such as early architectural design, where traditional tools like sketching on paper continue to...
We present the application of hardware accelerated volume rendering algorithms to the simulation of radiographs as an aid to scientists designing experiments, validating simulatio...
Multimedia applications usually have throughput constraints. An implementation must meet these constraints, while it minimizes resource usage and energy consumption. The compute i...
Most of today’s real-time embedded systems consist of a heterogeneous mix of fully-programmable processors, fixed-function components or hardware accelerators, and partially-pr...
This paper explores the feasibility of a cost-efficient storage architecture that offers the reliability and access performance characteristics of a high-end system. This architec...