Abstract. The proposed algorithm has been developed as a pre-processing tool for inflating cortical surface meshes, which have been created using segmentation and subsequent triang...
We propose a mathematical approach for quantifying shape complexity of 3D surfaces based on perceptual principles of visual saliency. Our curvature variation measure (CVM), as a 3...
Sreenivas R. Sukumar, David Page, Andrei V. Gribok...
—In this paper, a packet-loss resilient, bandwidth-scalable 3-D graphics streaming system is proposed. It uses the Compressed Progressive Mesh (CPM) algorithm [1] to generate a h...
This paper presents a new technique for approximating range images by means of adaptive triangular meshes with a bounded approximation error and without applying optimization. Thi...
We propose a fast and robust method for detecting crest lines on surfaces approximated by dense triangle meshes. The crest lines, salient surface features defined via first- and...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...