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VISUALIZATION
1995
IEEE
14 years 10 days ago
Fast Multiresolution Surface Meshing
We present a new method for adaptive surface meshing and triangulationwhichcontrolsthelocallevel–of–detailofthesurface approximation by local spectral estimates. These estimat...
Oliver G. Staadt, Markus H. Gross, Roger Gatti
CGF
2008
217views more  CGF 2008»
13 years 9 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick
CAD
2005
Springer
13 years 8 months ago
Lossless compression of predicted floating-point geometry
The size of geometric data sets in scientific and industrial applications is constantly increasing. Storing surface or volume meshes in standard uncompressed formats results in la...
Martin Isenburg, Peter Lindstrom, Jack Snoeyink
ISCAS
2003
IEEE
108views Hardware» more  ISCAS 2003»
14 years 2 months ago
View-dependent transmission of 3-D normal meshes
—A unified approach to rate-distortion (R-D) optimized compression and view-dependent transmission of three-dimensional (3-D) normal meshes is investigated in this work. A norma...
Jae-Young Sim, Chang-Su Kim, C. C. Jay Kuo, Sang U...
ICIP
2002
IEEE
14 years 10 months ago
Simultaneous mesh simplification and noise smoothing of range images
In this paper, we propose a novel algorithm to smooth and simplify simultaneously range images and also triangle meshes derived from those images. These data sets often suffer fro...
Yiyong Sun, Joon Ki Paik, Andreas Koschan, David L...